| Sound Trigger Name |
Number |
Notes |
| SOUND_TRIGGER_CRITICAL_HIT_WEAPON |
0 |
|
| SOUND_TRIGGER_CRITICAL_HIT_GIMP |
1 |
|
| SOUND_TRIGGER_DAMAGE_CRITICAL |
2 |
warning damage crit |
| SOUND_TRIGGER_LOW_HEAT |
4 |
|
| SOUND_TRIGGER_MED_HEAT |
5 |
|
| SOUND_TRIGGER_HIGH_HEAT |
6 |
|
| SOUND_TRIGGER_AUTO_SHUTDOWN_OVERRIDE |
8 |
|
| SOUND_TRIGGER_SHUTDOWN |
9 |
|
| SOUND_TRIGGER_POWER_UP |
10 |
|
| SOUND_TRIGGER_MISSILE_LOCKED_ON_ME |
13 |
|
| SOUND_TRIGGER_RADAR_RANGE_CHANGE |
14 |
|
| SOUND_TRIGGER_RADAR_ON |
15 |
|
| SOUND_TRIGGER_RADAR_OFF |
16 |
|
| SOUND_TRIGGER_ZOOM_RETICAL_ENGAGED
|
17 |
|
| SOUND_TRIGGER_AMS_ENGAGED |
18 |
|
| SOUND_TRIGGER_NARC_SIGNAL_START |
20 |
|
| SOUND_TRIGGER_NEW_VEHICLE_RADAR_POWER_UP |
22 |
|
| SOUND_TRIGGER_RADAR_JAMMED |
25 |
|
| SOUND_TRIGGER_COOLANT_FLUSH_STARTlooping, |
26 |
looping, requires coolant flush stop.
|
| SOUND_TRIGGER_COOLANT_FLUSH_STOP |
27 |
requires Coolant flush start to
be played first. |
| SOUND_TRIGGER_OUT_OF_AMMO |
28 |
|
| SOUND_TRIGGER_OBJECT_SCANNED |
29 |
|
| SOUND_TRIGGER_INTERNAL_PPC_WASH |
30 |
sound and visual PCC hit effect |
| SOUND_TRIGGER_TARGET_DESTROYED |
32 |
|
| SOUND_TRIGGER_RECHARGE_BEAM |
35 |
|
| SOUND_TRIGGER_RECHARGE_MISSILE |
36 |
|
| SOUND_TRIGGER_RECHARGE_PROJECTILE |
37 |
|
| SOUND_TRIGGER_RECHARGE_PPC |
38 |
|
| SOUND_TRIGGER_ENGINE_WALK |
41 |
|
| SOUND_TRIGGER_ENGINE_RUN |
42 |
|
| SOUND_TRIGGER_ENGINE_STOP |
43 |
|
| SOUND_TRIGGER_ENGINE_REVERSE |
44 |
|
| SOUND_TRIGGER_NAVPOINT_REACHED |
45 |
|
| SOUND_TRIGGER_KILLAWARDED |
46 |
|
| SOUND_TRIGGER_FRIENDLYFIREPENALTY |
47 |
|
| SOUND_TRIGGER_YOUHAVEFLAG |
48 |
|
| SOUND_TRIGGER_YOUINLEAD |
49 |
|
| SOUND_TRIGGER_TEAMMATEDESTROYED |
50 |
|
| SOUND_TRIGGER_FLAGTAKEN |
51 |
|
| SOUND_TRIGGER_FLAGCAPTURED |
52 |
|
| SOUND_TRIGGER_FLAGRETURNED |
53 |
|
| SOUND_TRIGGER_HILLCONTESTED |
54 |
Unused in MW4 |
| SOUND_TRIGGER_HILLCAPTURED |
55 |
Flag captured |
| SOUND_TRIGGER_DEFENDEDDESTROYED |
56 |
shutting down, repairing |
| SOUND_TRIGGER_MECH_DESTROYED |
57 |
repairs completed |
| SOUND_TRIGGER_ALARM1 |
79 |
confortable alarm sound. |
| SOUND_TRIGGER_ALARM2 |
80 |
High pitch alarm sound. |
| Inner Sphere Sounds. (Sent in
by Mechtech) |
|
|
| COLISEUM_AHH_WAV |
|
|
| COLISEUM_AWW_WAV |
|
|
| COLISEUM_BOO1_WAV |
|
|
| COLISEUM_BOO2_WAV |
|
|
| COLISEUM_BOO3_WAV |
|
|
| COLISEUM_CHANT1_WAV |
|
|
| COLISEUM_CHANT3_WAV |
|
|
| COLISEUM_CHEER1_WAV |
|
|
| COLISEUM_CHEER2_WAV |
|
|
| COLISEUM_CHEER3_WAV |
|
|
| COLISEUM_CHEER4_WAV |
|
|
| COLISEUM_CHEER5_WAV |
|
|
| COLISEUM_CHEER8_WAV |
|
|
| COLISEUM_CHEER9_WAV |
|
|
| COLISEUM_CROWD1_WAV |
|
|
| COLISEUM_CROWD2_WAV |
|
|
| COLISEUM_ENERGYZAP_WAV |
|
|
| COLISEUM_HORN_WAV |
|
|
| COLISEUM_JEERS_WAV |
|
|
| COLISEUM_ROAR_WAV |
|
|
| COLISEUM_STADAMB_WAV |
|
Loops |
| Mercs Sound Triggers |
|
|
| COLISEUM_AHH_WAV |
|
|
| COLISEUM_AWW_WAV |
|
|
COLISEUM_BOO1_WAV
|
|
|
COLISEUM_BOO2_WAV
|
|
|
| COLISEUM_BOO3_WAV |
|
|
| COLISEUM_CHANT1_WAV |
|
|
| COLISEUM_CHANT3_WAV |
|
|
| COLISEUM_CHEER1_WAV |
|
|
| COLISEUM_CHEER2_WAV |
|
|
COLISEUM_CHEER3_WAV
|
|
|
| COLISEUM_CHEER4_WAV |
|
|
| COLISEUM_CHEER5_WAV |
|
|
| COLISEUM_CHEER8_WAV |
|
|
| COLISEUM_CHEER9_WAV |
|
|
| COLISEUM_CROWD1_WAV |
|
|
COLISEUM_CROWD2_WAV
|
|
|
COLISEUM_ENERGYZAP_WAV
|
|
|
| COLISEUM_HORN_WAV |
|
|
| COLISEUM_JEERS_WAV |
|
|
| COLISEUM_ROAR_WAV |
|
|
COLISEUM_STADAMB_WAV
|
|
|
| COLISEUM_FACTORYHORN |
|
|
FACTORY_BANG_WAV
|
|
|
| FACTORY_BUZZ_WAV |
|
|
| FACTORY_CLANG_WAV |
|
|
| FACTORY_DRILL_WAV |
|
|
FACTORY_STEAM_WAV
|
|
|
COLISEUMAMB_MUSIC
|
|
|
| COLISEUM_JUNGLEBIRD1 |
|
|
| COLISEUM_JUNGLEBIRD2 |
|
|
| COLISEUM_JUNGLEBIRD3 |
|
|
| COLISEUM_JUNGLEBIRD4 |
|
|
| COLISEUM_JUNGLEMONKEY1 |
|
|
| COLISEUM_JUNGLEMONKEY2 |
|
|
| SOUND_TRIGGER_TARGETATTACKED |
|
|
| SOUND_TRIGGER_TARGETDESTROYED |
|
|
| SOUND_TRIGGER_ALARM1 |
|
|
| SOUND_TRIGGER_ALARM2 |
|
|
| |
|
|