![]() Mechstorm's Complete Map Making Tutorial or MCM for Short. Covering Mechwarrior4, Mechwarrior4:BK and Mechwarrior4:Mercs. If you have any questions feel free to drop by our Mechstorm Editor/Scripting help Forum after you have registered on our forums. |
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Updated 15 June 2006 New: Mechstorm Bots. Mechstorms Complete Map Making TutorialIntroduction.Over the years Mechstorm members have experimented, gathered tips from others, worked with various other groups even helped test beta editors for Mechwarrior 4 and then writen guides for others so they too can enjoy the art of map making. When ever we found something of interest we would produce a guide until one day we had so many we merged them all and created this guide. Only I know all the members that contributed over the years and have mentioned them within the areas of the guide they contributed too when possible. To name them all and thank them individually has become impossible. However they all shared one title at some point during their Mechwarrior 4 gaming days and that was Mechstorm Member. So I hope you will join me and thank all the Mechstorm Members past and present for their hardwork on this guide. Remember, this guide contains new areas created by new members. So todays Mechstorm Members are carrying on this fine tradition. MCM Menu.Creating Terrains.Making Terrains How to make them and what size they need to be, basic stuff. Start here. Terragen Tutorial For creating the textured needed to make your first map. Bryce 5 Tutorial help creating terrain textures and height maps using Bryce. Map Creator Use to compile your maps into a form the Mechwarrior 4 Editor will accept. Material Maps For Mercs but the basics remain the same for all versions of MW4. Full tutorial dedicated to this topic. Use to get foot step sounds working on your map. Terrain Faults Checking your terrain for faults. Advanced Terrain Creation.Multiple Detail Textures. A guide to how you can use more than one detail texture per map. Using the Mechwarrior 4 Editor.Making Missions How to make a basic multiplayer mission in the editor. Custom Skies: How to create custom skies for Mw4 & Mw4:BK Custom Skies for Mercs. How to add custom skies to mercs. Lighting and Shadows How to set your light files up. Fog Tricks Avengers trips on increasing the visual ranges on your mission. Append Tool. How to use Mekteks Append Tool for adding graphics and sound to your missions. Making and Using Scripts.Scripting Introduction Some basics script differences explained.ABL Scripting Explained A break down of a ABL script. ABL Scripting Guide Covering the basics of scripting for MW4. AI Brain Files All about Bots. Mechstorm Bots: Our research about bots generally, advanced tips and AI work already done. How to use scripts Installing them so you can add them to your map. Capture and Hold A fully working custom game type created by Mechstorm available from our download area, full install instructions to help you get a feel for scripted games. Adding New Gametypes to Existing Maps Add new gametype scripts to existing maps without rebuilding them. Server side mod and single player mod External Configuration Files for your Single player or Coop Missions. Server side mod and single player mod. Making Missions for map makers who want to turn their maps into fully fledged missions. Finishing up your map.Checklist. What to check before releasing your map. NFM Anatomy A guide to creating Mercs NFM files. Packing Your Maps Making idiot proof map installers (as close as we can get). Common Errors Errors experienced by players. Reference Section.Scoring Buckets Mw4 and MW4:BK Reference, mostly applies to Mercs too. Sound Triggers Mw4, BK and Mercs Reference. NonComs Those little animals that run around maps, Mw4, BK and Mercs. None Functional Vehicle List for Mw4 and BK online games. Getting None Functional Vehicles Working Work around to get the certain vehicles working in multiplayer. Mercs Vehicle List List of vehicles for mercs and what we know about them. Mercs Decals List of available decals in Mercs. Mercs Skin Chart Available skins for use in your NFMs
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